Dragon Quest IX: Game Misinforming
Well I’m over 50 hours into Dragon Quest IX and in the home stretch. I’ve nearly beaten it! …the story anyway.
As such, there’s one complaint from Game Informer that really stood out:
“Questionable design choices are also apparent after a couple of story moments where you are separated from your party; the game does a poor job of communicating when you’re allowed to head back to an inn and re-recruit your allies.”
#1) There is only ONE scene like this!
#2) It is VERY late in the game.
#3) It’s rather brief.
#4) There is absolutely NO combat in it.
#5) THEY TELL YOU TO GO AND GET YOUR PARTY THE MOMENT YOU CAN!
It’s not even worth MENTIONING! The only other time you’re separated from your party, they automatically re-appear when they can and again there was no combat.