New Releases – February 2013

With March drawing ever closer, game releases grow more and more interesting and frequent! Yeah if you’re new to this, March is the end of the first quarter so if you wanna start the new year on the right foot you have to release something by March. This results in late March being the next best thing to Christmas! Amusingly, it’s also my birthday!

But I’m getting ahead of myself. It’s not March yet but we got some interesting things this month.

Fist of the North Star: Ken’s Rage 2 (360, PS3, WiiU)

If you like either Fist of the North Star or Dynasty Warriors you might wanna take note of this. Yes it’s a new Hokuto no Ken entry in the Dynasty Warriors series! The game has been retooled to be a little more Warriors-ish, meaning more enemies and faster attacks. Jumping has been replaced with dodging much like One Piece: Pirate Warriors as well. The best news is that the game features both local split-screen and Online co-op in the Dynasty Warriors-esque Dream Mode! Huzzah! There’s also 8 player versus matches online but no guarantees those are any good. They might be. As a side note though, this game has no dub meaning the PS3 and (surprisingly) WiiU releases are download only. You want this boxed, you have to get it on 360.
Sly Cooper: Thieves in Time (PS3, Vita)

It’s a new Sly Cooper game! Though it’s not from the original dev team and thus look a little off, the promise of more playable Carmelita makes this a very promising purchase to me.
Aliens: Colonial Marines (360, PS3)

Don’t relax just yet, Marines! This recent Aliens FPS is supposedly the dream project of the AvP team and thus intrigues many. Personally I just want it so I can play as a Xenomorph online!
Sonic & All-Stars Racing Transformed (3DS)

The best freaking kart racer of 2012 sees a 3DS release! Geeze, took it long enough! Sold at a budget $30 price, this is quickly looking to be a Must Own game. I mean really, if it is anything like the console one, it’s darn good. Shoot, I considered the console one Game of the Year! Fingers crossed it makes that transition well!
Metal Gear Rising: Revengeance (360, PS3)

Honestly…I’m not so excited about this. At first this looked really awesome, being an action game from Platinum Games and all. However after playing the demo, I’m just gonna rent this. While it looks great and runs super smooth, the combat was just too freaking shallow and the lack of dodge rolls was a massive turn off.
Rayman Legends (WiiU)

Took it long enough! The latest 2D high-res side scrolling adventure from Ubisoft promises to deliver more characters (including an awesome Viking girl) and awesome visuals. This game was sitting in “Coming Soon” territory for a while so it’s great to see it dated. Surprised it’s a WiiU exclusive though.
Etrian Odyssey IV (3DS)

Who likes dungeon crawls? If you do, then hey! New Etrian Odyssey ahoy!
Dynasty Warriors 7 Empires (PS3)

This download-only PS3-only expansion pack for Dynasty Warriors 7 looks to add custom characters and a free-form strategic mode. Having messed with the Japanese demo I am pleased with the character creation and look forward to giving the Empires series it’s second chance.


Both Crimson Dragon and Phantom Breaker: Battlegrounds have gone gold and either of them could show up on XBox Live Arcade this month. I make no guarantees but I’d keep some Microsoft Points handy just in case.

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3 Comments on “New Releases – February 2013”

  1. Sleepy Says:

    Good list. I’m also looking forward to playing Fire Emblem: Awakening and Serious Sam Double D XXL.

    Though now I suppose you can take Rayman Legends off of that list. I’m not mad about the game going multiplatform, I think it’s great that everyone will be able to enjoy this game. However, I hate the reasoning Ubisoft gave for delaying the Wii U version for a whole 7 months just to have all versions release at the same time.

    They say that they usually release all versions on the same date and yet they were perfectly content in letting PC/PS3/360 gamers play Assassin’s Creed 3 over a month before Wii U’s release and aren’t willing to let Wii U gamers enjoy a timed exclusive for once.

    The game’s already done (They’re pulling an Anarchy Reigns) and the Wii U could really use some quality third party software to hold players over until spring. Not to mention, September release means it’ll now have to compete with GTA V.

    O_o…sorry to go off on that rant…

    Though I gotta ask, between this and Ninja Gaiden 3 RE, do you think Nintendo should be worried about losing third party Wii U exclusives so quickly after launch?

    • GEL Says:

      Wait wha-*looks it up* OH FOR FUCK’S SAKE! September?! REALLY?!

      I mean Anarchy Reigns at least made sense: SEGA had no money. THIS is just ridiculous! I mean I’m GLAD it went back to being multiplatform like it was originally (they announced the game before the WiiU was even announced) but this delay is WAAAY too long!

      As for losing exclusivity? Nintendo should be worried more about the lack of 3rd party inclusivity! Lots of multiplatform games on everything BUT the WiiU!

      Really though the WiiU’s time to shine will be if EVERYONE ELSE falls flat on their faces. Too much talk about axing used game support on next gen consoles. I DOUBT they’ll go through with it but if they do then HEY! GAMESTOP JUST BECAME THE ALL WIIU STORE! HOW DID THAT HAPPEN! XD

      Yeah I…have no clue what to make of the WiiU at this point. They could start by cleaning up their online shop and moving all their Wii Virtual Console stuff to the WiiU.

      Fire Emblem PROBABLY should have been on that list. I just kinda forgot it seems. Dunno, never got into Fire Emblem. Not YET anyway.

      • Billy Says:

        One annoying thing is that some developers have claimed that they can’t justify WiiU ports because they can’t come up with good uses for the WiiU’s gimmicks (and that WiiU fans would be upset if their games didn’t use the WiiU gimmicks.)

        Sadly, setting up a game for play on the controller’s screen is supposedly not that hard to do. Developers could have their WiiU gimmick with little extra work, without “compromising” their game design, without making PS3/360 owners angry, and without inflicting half-***ed WiiU gimmicks on WiiU buyers.

        But then, it isn’t really that they can’t come up with ways to use WiiU gimmicks. Developers are just looking for excuses to justify not doing WiiU ports that shift any blame elsewhere.

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