Gaming with GEL – Sonic Boom: Rise of Lyric

Hooboy…here we go. Managed to rent the WiiU version of Sonic Boom and…you know what? It’s not as bad as I expected…but…

I’m gonna try to do at least one more session but between this and watching someone else play I think I can safely say this game isn’t very good…but not for the reasons you think. It is NOT rushed, it is nowhere near as buggy as you think, it is actually quite polished and pretty well made. It’s not the over abundance of combat either…which I could almost use MORE of.

It’s the fact that it is EMPTY and the gameplay is segregated. Here’s a wide open hub world with NO sense of direction and NOTHING in it. Now we’re gonna split up the cast AGAIN and have everyone do some 2D platforming…with no enemies and no speed. Now lets solve a puzzle the characters are constantly shouting the answer to. Oh! Time to go fast in this special g0-fast area with no enemies! OH! NOW that you have made it to the Wide Open Room we’ll throw enemies at you with barebones basic combat that *WILL* make you miss the Werehog.

The game is just slow. I don’t mean “It’s not Sonic fast”, I mean it’s not Mario and Pac-Man fast. Not even Crash Bandicoot and Jak & Daxter fast. It’s a lot of empty space and “puzzle” solving. As such it is the most boring Sonic game this side of The Dark Brotherhood.

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